![]() General chat was frequently used to coordinate finding other players, and it was common to add people to your friends list if you enjoyed playing with them. ![]() However, in Classic WoW, grouping up requires you to talk to other players, inspecting them in person to see their gear. In Battle for Azeroth, many players use group finder tools to automatically sync up with players interested in the same content. If you had a full group of under leveled players, the dungeons were very challenging and time-consuming to clear.ĭue to addons and community knowledge, the dungeons in Classic may not be as time-consuming as in vanilla, but they should still provide more of a challenge than Battle for Azeroth. This led to both under leveled/geared players going in early to try to get powerful rewards, and higher level players helping steamroll weaker dungeons for their friends. ![]() In vanilla WoW, there was only one difficulty per dungeon and the mobs and their rewards did not scale. While the scaling tech is complicated to summarize, basically a 112 and a 116 can clear the same dungeon at roughly the same difficulty and get level-specific rewards. In addition to multiple difficulties, dungeons in BFA dynamically scale with the player's individual level. While players may roll through a normal dungeon while leveling in Battle for Azeroth, without much danger of dying, the "normal" dungeons in vanilla WoW were quite dangerous and took hours to first clear. Here are some dungeons that have received significant revamps:ĭungeons in Battle for Azeroth have many difficulties: Normal, Heroic, Mythic, and the elaborate Mythic+ system, where players speed-run dungeons to earn lucrative rewards, scaling in power the faster they complete the dungeon. If you've thought that Blackrock Depths seemed particularly confusing-well, that's what all dungeons are like in Classic.Īs a result of these layout changes, dungeons frequently took longer to complete, as players meandered through many wings, without save points or the option to queue for just one wing of the dungeon. There were also other keys allowing you to skip certain parts of the instance.Īt Classic launch, keys will take up bag space, but Phase 2 will add the key ring.Īll dungeons from vanilla WoW are still present in Battle for Azeroth, but many have been streamlined for easier navigation with linear paths. In vanilla WoW, you had to complete elaborate questlines for Skeleton Key (Scholomance) and Seal of Ascension (UBRS). There have been a few recent exceptions requiring extra quests like Siege of Boralus in early Battle for Azeroth and Karazhan in Legion, but those requirements were loosened later in the expansion. Modern dungeons usually unlock when you hit a certain level. And while there aren't as many mounts and pets from dungeons in Classic, players could still acquire Deathcharger's Reins. The achievements system was not present in vanilla WoW, but players could complete the Baron "speed run" as part of the. These achievements encouraged players to run dungeons in different ways. If you've been playing BFA without any Vanilla experience but want to get into Classic, or are a Vanilla vet that wants a refresher course, these are the largest changes to the dungeons you should know about.Īt the start of an expansion, players enjoy running dungeons to collect all the achievements for meta-achievements, mount rewards, and titles. Welcome to our overview of the biggest dungeon changes in Classic WoW as compared to Battle for Azeroth! While dungeons have around since vanilla, much has changed over 15 years.
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